Adds many utilities and chat commands to dedicated servers.
##This plugin is a replacement for the current SEDiscordBridge as it was no longer maintained by its original author (FabioZumbi)
Dynamically pauses grids ingame to improve sim speed. Has options for distance from players, active production blocks, and presence of certain blocks to control whether a grid is concealed or not.
NOTICE: This plugin is currently not functioning correctly and reported lag sources may have inaccurate times displayed.
The **ONLY** free plugin which allows users to smoothly transition grids or themselves between different servers on your network via command offering players easier access to your servers! SwitchMe is also the very first plugin to have a fully integrated web control panel at https://switchplugin.net/
Profiles Programmable Blocks's and damages them when their runtime goes over a set value to reduce lag.
## Torch plugin for delivery in-game rewards.
Makes mining harder, better, faster, stronger.
**Be sure to add 1772298664 to your server mod list and add a 0 to the front of the torch economy main filename to make sure it loads first.**
A quick plugin i threw together that Patches/Logs some know issues. (Message me/ leave a message on one of my [blogposts](https://hamsterempire.nl/?post_type=post) if you want me to add a fix for some exploit.
Easy to use backup system for torch.
# What is TorchEconomy?
Optimizes a few things:
A collection of mostly random fixes.
Some useful commands for admins and players
Allows banning of users and entire countries by IP address, or by Steam Group.
**This plugin creates a server-side hangar for your grids. (Grid Garage)** Players can save and load grids from their hangar. These grids are saved to file on the server itself. You can also setup Buying & Selling of hangar grids via the Hangar Market & Hangar Market Mod.
A simple plugin that sets players LastLoginTime to the current date, each restart. That way players and grids wont be deleted from the "!identity purge" command when on extended leave.
This plugin prevents players from joining the server until it's ready. Players who connect while the server is booting will be held in a queue, and once the server is ready, you can optionally add a delay between each user.
Allow only a curated whitelist of scripts (exact code match) to be run on your Space Engineers server. Only scripts which match any of the whitelisted scripts exactly can be run in a Programmable Block. This means that no configuration can be done in the code - scripts which require that need to be adapted to use different configuration sources (e.g. custom data).
Define custom GPS markers in a file, which will be send to the player on join or via command.
A small plugin that allows players to paint blocks that are owned by their faction members, themselves, or nobody.
Just kicks players out of NPC Faction.
Filters blueprints sent to projectors. Modded blocks will be removed from any new projection.
Tebex (formally known as Buycraft) is a leading server donation / monetization platform. We've been around for 7 years now, initially focused on the Minecraft industry, but over the past year we've branched out into a number of new games. We are delighted to announce the release of our new plugin for Space Engineers, bringing the experience we've gained processing over 17 million payments to the SE community!
The Official(tm) Discord plugin for Torch.
**This plugin fixes one of my most hated issues with SE and servers**
### This is a collection of either Performance fixes or advanced settings to tweak it.
Broadcast most lag grid to all players.
Protects voxels from damage by explosions or grid collision.
Empties assembler queues if assembler stops producing for more than 10sec.
Let players sell and buy items to and from market via command.
Randomizes weather on atmospheric planets.
### SESmartEconomy lets you create automated Stores for your personal Server Economy.
Plugin with option to turn off projected blocks, clear scripts from projected programmable blocks, counter PCU increase and a way to keep specific blocks from being projected.
A Torch plugin that fix several data validate issue
This plugin is deprecated, please use another plugin [here](https://torchapi.net/plugins/item/d4948c7d-5363-469c-a24a-48d64ed02073)
Retains the name of the original grid and adds a digit base on how many grid already exist with that name on the server. If multiple splits occurred from same grid at the same time, the name might be the same for all the removed grids.
In Beta a few more features to add later if issues found PM Princess Kenny#8755
# What is TorchEconomy?