ALE Rotorgun Detector

LordTylus

Introduction

Seems like rotor guns are popular now and everyone wants to have them.

Players seem to be a bit unhappy with its existence so I created a small plugin that basically allows you to find potential rotor guns via command.

And it prevents potential rotor guns to add new rotor heads faster then a set interval.

If there are no such problems on your server you dont need this plugin

Commands

  • !findrotorgun
    • Scans all grids for potential rotor guns.

How it works

If a Physical Grid group has at least 4 (configurable) rotors on different subgrids its a potential gun and therefore limits its ability to spam new rotor heads.

Github

https://github.com/LordTylus/SE-Torch-Plugin-ALE-Rotorgun-Detection

Beta? Version Note Date Download DL Count
v1.0.1.0 Used the proper way of patching methods now. No longer use any torch internals for that. 3/24/20 4:56:48 PM Download 24
v1.0.0.9 Just a recompile to fix various problems with new update no code changes 3/19/20 10:49:15 PM Download 29
v1.0.0.8 Added Debug Info to Plugin 12/17/19 11:13:35 AM Download 93
v1.0.0.7 No Functional Changes just reorganized the Project and updated Dependencies 12/16/19 9:55:28 PM Download 46
v1.0.0.6 Fixed Stackoverflow when Rotors where connected in circular manner. And not as a Stack. Funny what Ideas Players come up with... 9/8/19 12:37:17 PM Download 116
v1.0.0.4 Detection improved so we now detect rotors stacked on top of each other instead of just counting rotors on subgrids. as solar arrays may break too 5/26/19 10:32:35 PM Download 144
v1.0.0.3 -gps argument added so locations are added to the users terminal 5/26/19 1:28:20 PM Download 87
v1.0.0.2 Fixed crash when using Pistons 5/25/19 11:23:02 AM Download 87
v1.0.0.1 Initial Plugin release 5/25/19 1:11:26 AM Download 80