Seems like rotor guns are popular now and everyone wants to have them.
Players seem to be a bit unhappy with its existence so I created a small plugin that basically allows you to find potential rotor guns via command.
And it prevents potential rotor guns to add new rotor heads faster then a set interval.
If there are no such problems on your server you dont need this plugin
If a Physical Grid group has at least 4 (configurable) rotors on different subgrids its a potential gun and therefore limits its ability to spam new rotor heads.
|v188.8.131.52||Used the proper way of patching methods now. No longer use any torch internals for that.||3/24/20 4:56:48 PM||Download||24|
|v184.108.40.206||Just a recompile to fix various problems with new update no code changes||3/19/20 10:49:15 PM||Download||29|
|v220.127.116.11||Added Debug Info to Plugin||12/17/19 11:13:35 AM||Download||93|
|v18.104.22.168||No Functional Changes just reorganized the Project and updated Dependencies||12/16/19 9:55:28 PM||Download||46|
|v22.214.171.124||Fixed Stackoverflow when Rotors where connected in circular manner. And not as a Stack. Funny what Ideas Players come up with...||9/8/19 12:37:17 PM||Download||116|
|v126.96.36.199||Detection improved so we now detect rotors stacked on top of each other instead of just counting rotors on subgrids. as solar arrays may break too||5/26/19 10:32:35 PM||Download||144|
|v188.8.131.52||-gps argument added so locations are added to the users terminal||5/26/19 1:28:20 PM||Download||87|
|v184.108.40.206||Fixed crash when using Pistons||5/25/19 11:23:02 AM||Download||87|
|v220.127.116.11||Initial Plugin release||5/25/19 1:11:26 AM||Download||80|