The ONLY free plugin which allows users to smoothly transition grids or themselves between different servers on your network via command offering players easier access to your servers! SwitchMe is also the very first plugin to have a fully integrated web control panel at https://switchplugin.net/
The easy configuration allows Network owners to create easy to access servers by filling out the boxes below and hitting "Add server".
Notes: Grid transfer is disabled by default so make sure to enable it in the config! As well as that grid positioning on the other server is determined by where the player runs !switch recover
Auto Recovery Auto recovery is here! Once the player has initiated a transfer - they are connected to the target server where the recovery process automatically start and spawn the player in the cockpit of that ship. Auto recovery on connect requires a position option to be set, this is either Locked positioning or mirrored positioning (Selected by clicking one of two radiobuttons)
Economy Support The plugin can now offers cost per a transfer (Economy) which allows owners to specify if there should be a cost per a transfer and if so, dynamic or a fixed price - This also comes with command confirmation to make sure the user wants to proceed if it costs.
Block Whitelisting/Blacklisting Block whitelisting/blacklisting is a way for owners to specify what blocks are required in order to allow a grid switch or select which blocks are NOT allowed in transit... This is specified by inputing the block SubTypeID into the config as shown below (This also has support for modded blocks.)
Support: Contact the support email here - firstname.lastname@example.org
Usage: !switch help (Displays helpful information about using the plugin).
!switch list (Allows users to see a list of verified and networked Server names).
!switch me <servername> (Connects user who issued command to selected server).
!switch all <servername> (Allows Admins to send all players on a server to another in the configured network e.g for events).
!switch grid "<gridname>" "<servername>" transfers your grid to the target server.
!switch recover , completes the transfer of your grid.
|v1.3.29||Fix character duplication||1/16/20 1:35:33 PM||Download||18|
|Beta||v1.3.28||Fix log before server is fully loaded||1/14/20 10:57:27 AM||Download||21|
|v1.3.27||WebAPI crash patch||1/13/20 6:59:57 PM||Download||16|
|Beta||v1.3.1||Added auto recovery, Economy support and block white/black listing||1/7/20 3:49:52 PM||Download||24|
|Beta||v1.2.8||Small logging update to give information for download failures||12/3/19 10:38:25 PM||Download||66|
|Beta||v1.2.7||Fixed issue where grid not found would dispaly regardless if transfer initiation is successful or not as well as fixing forced mirrored positioning even when it is disabled||11/15/19 11:05:23 AM||Download||69|
|Beta||v1.2.6||Bug fixes: All subgrids are now transported compared to just mechanical connections. Grids are no longer marked as processed when a space for spawning cannot be found. IMPROVEMENT: Error message now appears when a grid with your specified name is not found.||11/1/19 8:39:57 PM||Download||59|
|Beta||v1.2.5||Perfected locked transfers to be within ~250m range to stop camping and made some more methods asyncronous... Also started the framework to allow owners to monetise the plugin :D||10/25/19 8:02:07 AM||Download||57|
|Beta||v126.96.36.199||Small bug fix which prevented players being transferred when running grid transfer command||9/30/19 2:03:06 PM||Download||80|
|v1.2.4||Update allows servers to disable inbound grid transfers and the plugin will also now check to see if a server is online before transfering||9/29/19 8:42:35 PM||Download||58|
|Beta||v1.2.3||Added ability to lock recovery to a specific position and fixed character duplication||9/24/19 10:38:37 PM||Download||67|
|Beta||v188.8.131.52||Fatal error fix causing servers not being able to start||9/24/19 9:07:35 AM||Download||62|
|Beta||v1.2.2||Deeper web integration and paypal addition to config page||9/24/19 12:32:02 AM||Download||57|
|Beta||v184.108.40.206||Temp removal of short hand commands||9/20/19 9:55:52 PM||Download||65|
|Beta||v220.127.116.11||Addition of shorthand commands !restore and !recover||9/20/19 10:05:50 AM||Download||59|
|Beta||v18.104.22.168||Command fix||9/19/19 7:31:25 AM||Download||63|
|Beta||v1.2.1||Simple bug fix||9/18/19 12:13:26 PM||Download||65|
|Beta||v1.2||Grid transfers added! See description for more info!||9/16/19 7:51:41 PM||Download||60|
|v1.1.8||Added a 'Binding key' field in order to only allow servers using your key to link to your network.||9/11/19 7:55:51 PM||Download||70|
|Beta||v22.214.171.124||Proper version checking for useful debugging||9/10/19 11:14:32 PM||Download||67|
|Beta||v126.96.36.199||UI fixed 'Save button not being shown'||9/10/19 10:34:14 AM||Download||63|
|Beta||v188.8.131.52||Test run of new IP fetching||9/9/19 4:25:09 PM||Download||64|
|v184.108.40.206||Temp patch while i figure out how to stop providers switching ip's||9/6/19 12:03:53 PM||Download||65|
|v1.1.7||Plugin will now only fetch public IP from API if 0.0.0.0 is set in Torch config.||9/6/19 8:49:04 AM||Download||60|
|v1.1.6||Servers with only 1 other server to link can now use '!switch me' as a standalone command once they added their server to their config. Also added support for servers with their ip set as 0.0.0.0 etc||9/5/19 12:27:31 PM||Download||59|